From 9992386624e6ffbde84f9c541790562df681dc64 Mon Sep 17 00:00:00 2001 From: Hansoo Date: Sun, 9 Aug 2020 14:51:55 +0900 Subject: [PATCH] fixed linting --- main-web/server/src/index.ts | 23 ++++++++++------------- 1 file changed, 10 insertions(+), 13 deletions(-) diff --git a/main-web/server/src/index.ts b/main-web/server/src/index.ts index df13481..55fbd06 100644 --- a/main-web/server/src/index.ts +++ b/main-web/server/src/index.ts @@ -163,7 +163,6 @@ let stages: string[] = []; let currentIndex: number = 0; const defaultStages: string[] = ['cementery', 'prison', 'torture', 'inquisition', 'quadrangle', 'clock', 'spiral', 'empireo', 'cathedral', 'close', 'arrange']; - io.on('connection', (socket: socketIo.Socket) => { socket.on('disconnect', () => { console.log('disconnect'); @@ -174,7 +173,7 @@ io.on('connection', (socket: socketIo.Socket) => { io.emit('exitGame'); room = false; initRoom(); - Object.keys(io.sockets.sockets).forEach((s) => { + Object.keys(io.sockets.sockets).forEach((s: string) => { io.sockets.sockets[s].disconnect(true); }); }); @@ -185,15 +184,15 @@ io.on('connection', (socket: socketIo.Socket) => { } else if (playerTwo === data.userName) { playerTwoOption = data.option; } - console.log('playerOneOption',playerOneOption); - console.log('playerTwoOption',playerTwoOption); + console.log('playerOneOption', playerOneOption); + console.log('playerTwoOption', playerTwoOption); if (playerOneOption !== '' && playerTwoOption !== '') { const message: IJankenResult = { playerOne, playerOneOption, playerTwo, playerTwoOption - } + }; io.emit('jankenResult', message); } }); @@ -207,10 +206,9 @@ io.on('connection', (socket: socketIo.Socket) => { socket.emit('registerUser', data); } const message = { - playerOne: playerOne, - playerTwo: playerTwo, + playerOne, + playerTwo }; - console.log() io.emit('login', message); }); socket.on('moveToStage', () => { @@ -248,19 +246,18 @@ io.on('connection', (socket: socketIo.Socket) => { playerTwo: '', }; socket.emit('login', message); - } - else { + } else { if (playerOne === '' || playerTwo === '' || playerOneOption === '' || playerTwoOption === '') { const message = { - playerOne: playerOne, - playerTwo: playerTwo, + playerOne, + playerTwo, }; socket.emit('login', message); } else { const message = { stages, currentIndex - } + }; socket.emit('stages', message); } }