diff --git a/src-tauri/tauri.conf.json b/src-tauri/tauri.conf.json
index 3085cbb..6aed3c2 100644
--- a/src-tauri/tauri.conf.json
+++ b/src-tauri/tauri.conf.json
@@ -8,7 +8,7 @@
},
"package": {
"productName": "pokemon-data-displayer",
- "version": "0.0.5"
+ "version": "0.0.6"
},
"tauri": {
"allowlist": {
diff --git a/src/lib/DamageCalculator.svelte b/src/lib/DamageCalculator.svelte
index 7d3c51b..a294d84 100644
--- a/src/lib/DamageCalculator.svelte
+++ b/src/lib/DamageCalculator.svelte
@@ -33,8 +33,8 @@
let total_min_damage_percentage = 0;
let item_magnification = 1.0;
function calculate_damage() {
- let attacker;
- let defender;
+ let attacker: PokemonStatus;
+ let defender: PokemonStatus;
let atk_value;
let def_value;
if (
@@ -56,11 +56,11 @@
}
// 物理or特殊の判定
if (attackData.category === 1) {
- atk_value = attacker.atk;
- def_value = defender.def;
+ atk_value = attacker.attack;
+ def_value = defender.defense;
} else {
- atk_value = attacker.spatk;
- def_value = defender.spdef;
+ atk_value = attacker.special_attack;
+ def_value = defender.special_defense;
}
// debug
diff --git a/src/lib/DisplayData.svelte b/src/lib/DisplayData.svelte
index c335e85..478a37f 100644
--- a/src/lib/DisplayData.svelte
+++ b/src/lib/DisplayData.svelte
@@ -437,8 +437,8 @@
>
{hp_final} |
- + |
- - |
+ + |
+ - |
| ATK |
@@ -482,6 +482,17 @@
/>
+ |
+ {#each Array.from({length: 6}, (_, i) => i - 6) as i}
+
+ { pokemonData.attack_buff = i; }}>▼ |
+ {/each}
+
+ { pokemonData.attack_buff = 0; }}>・ |
+ {#each Array.from({length: 6}, (_, i) => i) as i}
+
+ { pokemonData.attack_buff = i+1; }}>▲ |
+ {/each}
| DEF |
@@ -517,143 +528,187 @@
/>
-
+
+ |
+ />
+
+
+ |
+ {#each Array.from({length: 6}, (_, i) => i - 6) as i}
+
+ { pokemonData.defense_buff = i; }}>▼ |
+ {/each}
+
+ { pokemonData.defense_buff = 0; }}>・ |
+ {#each Array.from({length: 6}, (_, i) => i) as i}
+
+ { pokemonData.defense_buff = i+1; }}>▲ |
+ {/each}
| S.ATK |
{pokemonData.special_attack} |
-
+
+ |
-
+
+ |
+
+
+ |
+ />
+
+
{spatk_final} |
-
+
+ |
-
+
+ |
+
+
+ |
+ />
+
+
+ |
+ {#each Array.from({length: 6}, (_, i) => i - 6) as i}
+
+ { pokemonData.special_attack_buff = i; }}>▼ |
+ {/each}
+
+ { pokemonData.special_attack_buff = 0; }}>・ |
+ {#each Array.from({length: 6}, (_, i) => i) as i}
+
+ { pokemonData.special_attack_buff = i+1; }}>▲ |
+ {/each}
| S.DEF |
{pokemonData.special_defense} |
-
+
+ |
-
+
+ |
+
+
+ |
+ />
+
+
{spdef_final} |
-
+
+ |
-
+
+ |
+
+
+ |
+ />
+
+
+ |
+ {#each Array.from({length: 6}, (_, i) => i - 6) as i}
+
+ { pokemonData.special_defense_buff = i; }}>▼ |
+ {/each}
+
+ { pokemonData.special_defense_buff = 0; }}>・ |
+ {#each Array.from({length: 6}, (_, i) => i) as i}
+
+ { pokemonData.special_defense_buff = i+1; }}>▲ |
+ {/each}
| SPD |
{pokemonData.speed} |
-
+
+ |
-
+
+ |
+
+
+ |
+ />
+
+
{spd_final} |
-
+
+ |
-
+
+ |
+
+
+ |
+ />
+
+
+ |
+ {#each Array.from({length: 6}, (_, i) => i - 6) as i}
+
+ { pokemonData.speed_buff = i; }}>▼ |
+ {/each}
+
+ { pokemonData.speed_buff = 0; }}>・ |
+ {#each Array.from({length: 6}, (_, i) => i) as i}
+
+ { pokemonData.speed_buff = i+1; }}>▲ |
+ {/each}
| TOTAL |
@@ -756,6 +811,11 @@
padding-left: 10px;
width: 50%;
}
+ .plus-minus-column {
+ text-align: center;
+ padding-left: 10px;
+ width: 50%;
+ }
.vd-input {
width: 50px;
padding-left: 0;
@@ -785,6 +845,27 @@
min-height: 25px;
padding: 2px;
}
+ .cursor-pointer {
+ cursor: pointer;
+ }
+ .minus:hover {
+ color: pink;
+ transition: font-size .5s ease;
+ font-size: 1.1em;
+ }
+ .plus:hover {
+ color: lightgreen;
+ transition: font-size .5s ease;
+ font-size: 1.1em;
+ }
+ .red {
+ color: red;
+ font-weight: bold;
+ }
+ .green {
+ color: green;
+ font-weight: bold;
+ }
.learnset {
width: 90%;
}
diff --git a/src/lib/MainWrapper.svelte b/src/lib/MainWrapper.svelte
index fe95003..7b680ce 100644
--- a/src/lib/MainWrapper.svelte
+++ b/src/lib/MainWrapper.svelte
@@ -6,9 +6,8 @@
import type { PokemonDBData, PokemonData } from "src/model/PokemonData";
import type { ItemData, ItemEffect } from "../model/ItemData";
$: {
- if (myValue > 0 && myValue !== currentValue) {
+ if (myValue > 0) {
invoke("search", { index: myValue }).then((r: PokemonDBData) => {
- currentValue = myValue;
pokemonData = {
id: r.id,
name: r.name,
@@ -53,7 +52,6 @@
speed_buff: 0,
};
pokemonDataArray[index] = pokemonData;
- console.log(currentValue);
myValue = undefined;
});
}
@@ -61,19 +59,23 @@
types: pokemonData ? pokemonData.types : [],
terastype: pokemonData ? pokemonData.terastype : [0],
hp: hp_final,
- atk: atk_final,
- def: def_final,
- spatk: spatk_final,
- spdef: spdef_final,
- spd: spd_final,
- item: pokemonData? pokemonData.item : 0,
+ attack: atk_final,
+ defense: def_final,
+ special_attack: spatk_final,
+ special_defense: spdef_final,
+ speed: spd_final,
+ attack_buff: pokemonData ? pokemonData.attack_buff : 0,
+ defense_buff: pokemonData ? pokemonData.defense_buff : 0,
+ special_attack_buff: pokemonData ? pokemonData.special_attack_buff : 0,
+ special_defense_buff: pokemonData ? pokemonData.special_defense_buff : 0,
+ speed_buff: pokemonData ? pokemonData.speed_buff : 0,
+ item: pokemonData ? pokemonData.item : 0,
};
}
export let attackId: number | undefined;
export let items: ItemData[];
let myValue;
let index = 0;
- let currentValue = 0;
let pokemonData: PokemonData | undefined;
let pokemonDataArray: PokemonData[] = [];
let hp_final = 0;
@@ -86,11 +88,16 @@
types: [],
terastype: [0],
hp: 0,
- atk: 0,
- def: 0,
- spatk: 0,
- spdef: 0,
- spd: 0,
+ attack: 0,
+ defense: 0,
+ special_attack: 0,
+ special_defense: 0,
+ speed: 0,
+ attack_buff: 0,
+ defense_buff: 0,
+ special_attack_buff: 0,
+ special_defense_buff: 0,
+ speed_buff: 0,
item: 0,
};
async function getItems(keyword) {
@@ -134,6 +141,7 @@
pokemonData = pokemonDataArray[i];
}}
>
+ ➤
{#if pokemonDataArray[i]}
{/each}
-
-
-
+
+
+
+
@@ -171,6 +187,10 @@
diff --git a/src/model/PokemonStatus.ts b/src/model/PokemonStatus.ts
index 30bb873..dfacead 100644
--- a/src/model/PokemonStatus.ts
+++ b/src/model/PokemonStatus.ts
@@ -4,10 +4,15 @@ export interface PokemonStatus {
types: number[],
terastype: number[],
hp: number,
- atk: number,
- def: number,
- spatk: number,
- spdef: number,
- spd: number,
+ attack: number,
+ defense: number,
+ special_attack: number,
+ special_defense: number,
+ speed: number,
+ attack_buff: number,
+ defense_buff: number,
+ special_attack_buff: number,
+ special_defense_buff: number,
+ speed_buff: number,
item: number,
};