some more additions related to move usage

This commit is contained in:
2023-02-20 03:00:29 +09:00
parent d1c62f3bb7
commit e5067a1b39
4 changed files with 20 additions and 6 deletions

View File

@@ -202,7 +202,7 @@ fn increase_attack_usage(index: i64) {
fn search_learnset(index: i64) -> Vec<PokemonDataLearnset> {
let connection = sqlite::open("./pokemon.db").unwrap();
let mut learnset: Vec<PokemonDataLearnset> = vec![];
let move_query = "SELECT pl.id, pl.learnset_id, l.name, l.types, l.power, l.category FROM pokemon__learnset pl JOIN learnset l on pl.learnset_id = l.id WHERE pl.pokemon_id = ? ORDER BY usage DESC";
let move_query = "SELECT pl.id, pl.learnset_id, l.name, l.types, l.power, l.category, pl.usage FROM pokemon__learnset pl JOIN learnset l on pl.learnset_id = l.id WHERE pl.pokemon_id = ? ORDER BY usage DESC";
for row in connection
.prepare(move_query)
.unwrap()
@@ -218,6 +218,7 @@ fn search_learnset(index: i64) -> Vec<PokemonDataLearnset> {
types: serde_json::from_str(row.read::<&str, _>("types")).unwrap_or(vec![0]),
power: row.read::<i64, _>("power"),
category: row.read::<i64, _>("category"),
usage: row.read::<i64, _>("usage"),
};
learnset.push(row_result)
}

View File

@@ -26,6 +26,7 @@ pub struct PokemonDataLearnset {
pub types: Vec<i64>,
pub power: i64,
pub category: i64,
pub usage: i64,
}
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct MoveSearchResult {

View File

@@ -68,12 +68,15 @@
}
$: {
if (pokemonData) {
if (pokemonData.terastype[0] !== selected_terastype) {
console.log(pokemonData)
if (init_flag) {
selected_terastype = pokemonData.terastype[0];
init_flag = false;
}
if (pokemonData.item !== selected_item) {
selected_item = pokemonData.item;
}
total_move_usage = pokemonData.learnset.map((v) => v.usage).reduce((partialSum, a) => partialSum + a, 0);
// validator
level = level_validator(level);
pokemonData.hp_v = v_validator(pokemonData.hp_v);
@@ -306,7 +309,7 @@
return "";
}
}
let total_move_usage = 0;
export let hp_final = 0;
export let attack_final = 0;
export let defense_final = 0;
@@ -316,7 +319,8 @@
let level = 50;
let selected_terastype = 0;
let selected_item = 0;
let init_flag = true;
let filter_move = '';
function calculate_hp(stat, v, d) {
// floor({(種族値+個体値)×2+min(63,floor(floor(1+√努力値)÷4))}×レベル÷100)+レベル+10
return Math.floor((stat * 2 + v + d / 4) * (level / 100) + level + 10);
@@ -357,8 +361,11 @@
<td style="display: flex;">
<select
bind:value={selected_terastype}
on:change={() =>
(pokemonData.terastype = [selected_terastype])}
on:change={(a) => {
console.log(a);
pokemonData.terastype = [selected_terastype];
console.log(selected_terastype);
}}
>
<option value={0}> なし </option>
{#each available_type as curr_type}
@@ -924,8 +931,10 @@
</table>
</AccordionItem>
<AccordionItem open title="技">
<input bind:value={filter_move} type="text"/>
<table class="learnset">
{#each pokemonData.learnset as learnset}
{#if filter_move === '' || learnset.name.includes(filter_move)}
<tr
on:click={async () => {
console.log("passing" + learnset.name);
@@ -949,7 +958,9 @@
<td>{@html generate_type(learnset.types)}</td>
<td>{learnset.name}</td>
<td>{learnset.power}</td>
<td>{total_move_usage === 0 ? 0 : Math.round(learnset.usage/total_move_usage*10000)/100}%</td>
</tr>
{/if}
{/each}
</table>
</AccordionItem>

View File

@@ -62,4 +62,5 @@ export interface PokemonLearnsetDBData {
types: number[];
power: number;
category: number;
usage: number;
}