added item support and team registration #4

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hansoo wants to merge 14 commits from add-item-support into master
8 changed files with 185 additions and 38 deletions
Showing only changes of commit bfb1d6d3e8 - Show all commits

View File

@@ -156,7 +156,6 @@ fn search(index: i64) -> SearchResult {
};
learnset.push(row_result)
}
println!("Get Thing2");
let query = "SELECT * FROM pokemon WHERE id = ?";
for row in connection
.prepare(query)

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@@ -1,19 +1,26 @@
<script lang="ts">
import { invoke } from "@tauri-apps/api/tauri";
import MainWrapper from "./lib/MainWrapper.svelte";
import DamageCalculator from "./lib/DamageCalculator.svelte";
import "carbon-components-svelte/css/g80.css";
let player1Data;
let player2Data;
let attackId;
import type { ItemData } from "./model/ItemData";
import type { PokemonStatus } from "./model/PokemonStatus";
let items: ItemData[] = [];
let player1Data: PokemonStatus | undefined;
let player2Data: PokemonStatus | undefined;
let attackId: number | undefined;
invoke("get_items").then((r: ItemData[]) => {
items = r;
});
</script>
<main class="container">
<div class="main-row">
<div class="column-1">
<MainWrapper bind:pokemonStatus={player1Data} bind:attackId/>
<MainWrapper bind:pokemonStatus={player1Data} bind:attackId {items} />
</div>
<div class="column-2">
<MainWrapper bind:pokemonStatus={player2Data} bind:attackId />
<MainWrapper bind:pokemonStatus={player2Data} bind:attackId {items} />
</div>
</div>
<div class="row">

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@@ -2,10 +2,10 @@
import { invoke } from "@tauri-apps/api/tauri";
import AutoComplete from "simple-svelte-autocomplete";
import attack_types from "../const/attack_types.json";
import type { PokemonData } from "../model/PokemonStatus";
import type { PokemonStatus } from "../model/PokemonStatus";
export let player1Data: PokemonData | undefined;
export let player2Data: PokemonData | undefined;
export let player1Data: PokemonStatus | undefined;
export let player2Data: PokemonStatus | undefined;
export let attackId: number | undefined;
let attackData;
$: {
@@ -394,6 +394,7 @@
bind:value={myValue}
/>
</td>
<td>{ attackData ? attackData.name : "" }</td>
<td>
<input type="button" value="Calculate" on:click={calculate_damage} />
</td>

View File

@@ -1,11 +1,13 @@
<script lang="ts">
import defense_types from "../const/defense_types.json";
import type { PokemonDBData } from "src/model/PokemonData";
import type { PokemonData } from "src/model/PokemonData";
import type { ItemData } from "../model/ItemData";
import { Accordion, AccordionItem } from "carbon-components-svelte";
import PhysicalIcon from "../assets/buturi.png";
import SpecialIcon from "../assets/tokushu.png";
import BuffIcon from "../assets/henka.png";
export let pokemonData: PokemonDBData | undefined;
export let items: ItemData[];
export let pokemonData: PokemonData | undefined;
export let attackId: number | undefined;
function v_validator(v) {
if (typeof v !== "number") {
@@ -64,6 +66,9 @@
return d;
}
$: {
if (terastype[0] !== selected_terastype) {
selected_terastype = terastype[0];
}
// validator
level = level_validator(level);
hp_v = v_validator(hp_v);
@@ -291,7 +296,7 @@
export let spdef_final = 0;
export let spd_final = 0;
export let terastype = [0];
export let item = 0;
export let item;
let level = 50;
let selected_terastype = 0;
let selected_item = 0;
@@ -326,13 +331,13 @@
<AccordionItem open title="基本情報">
<table class="pokemon-data">
<tr>
<td rowspan="4" class="picture"
><img
<td rowspan="4" class="picture">
<img
src={`data:image/png;base64,${pokemonData.thumbnail}`}
alt={pokemonData.name}
width="85%"
/></td
>
width="100%"
/>
</td>
<td class="pokemon-title">名前</td>
<td class="pokemon-name">{pokemonData.name}</td>
</tr>
@@ -366,6 +371,11 @@
on:change={() => (item = selected_item)}
>
<option value={0}> なし </option>
{#each items as item}
<option value={item.id}>
{item.name}
</option>
{/each}
</select>
</td>
</tr>

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@@ -2,13 +2,32 @@
import { invoke } from "@tauri-apps/api/tauri";
import AutoComplete from "simple-svelte-autocomplete";
import DisplayData from "./DisplayData.svelte";
import type { PokemonData } from "../model/PokemonStatus";
import type { PokemonDBData } from "src/model/PokemonData";
import type { PokemonStatus } from "../model/PokemonStatus";
import type { PokemonDBData, PokemonData } from "src/model/PokemonData";
import type { ItemData, ItemEffect } from "../model/ItemData";
$: {
if (myValue > 0 && myValue !== currentValue) {
invoke("search", { index: myValue }).then((r) => {
invoke("search", { index: myValue }).then((r: PokemonDBData) => {
currentValue = myValue;
pokemonData = r as PokemonDBData;
pokemonData = {
id: r.id,
name: r.name,
types: r.types,
thumbnail: r.thumbnail,
abilities: r.abilities,
hp: r.hp,
attack: r.attack,
defense: r.defense,
special_attack: r.special_attack,
special_defense: r.special_defense,
speed: r.speed,
learnset: r.learnset,
item: 0,
terastype: [0],
};
item = 0;
terastype = [0];
pokemonDataArray[index] = pokemonData;
console.log(pokemonData);
});
}
@@ -21,13 +40,17 @@
spatk: spatk_final,
spdef: spdef_final,
spd: spd_final,
item: item,
};
console.log(pokemonStatus);
}
export let attackId: number | undefined;
export let items: ItemData[];
let myValue;
let index = 0;
let currentValue = 0;
let pokemonData: PokemonDBData | undefined;
let pokemonData: PokemonData | undefined;
let pokemonDataArray: PokemonData[] = [];
let terastype = [0];
let hp_final = 0;
let atk_final = 0;
@@ -35,7 +58,8 @@
let spatk_final = 0;
let spdef_final = 0;
let spd_final = 0;
export let pokemonStatus: PokemonData = {
let item = 0;
export let pokemonStatus: PokemonStatus = {
types: [],
terastype: [0],
hp: 0,
@@ -44,6 +68,7 @@
spatk: 0,
spdef: 0,
spd: 0,
item: 0,
};
async function getItems(keyword) {
try {
@@ -70,23 +95,93 @@
/>
</div>
<div class="row-display">
<DisplayData
{pokemonData}
bind:terastype
bind:hp_final
bind:atk_final
bind:def_final
bind:spatk_final
bind:spdef_final
bind:spd_final
bind:attackId
/>
<div class="pokemon-button-div">
<table class="button-table">
{#each [0, 1, 2, 3, 4, 5] as i}
<tr>
<td>
<!-- svelte-ignore a11y-click-events-have-key-events -->
<div class="pokemon-button {i % 2 === 0 ? "odd" : "even"}" on:click={() => {
index = i;
pokemonData = pokemonDataArray[i];
}}>
{#if pokemonDataArray[i]}
<img
src={`data:image/png;base64,${pokemonDataArray[i].thumbnail}`}
alt={pokemonDataArray[i].name}
width="15%"
/>
{pokemonDataArray[i].name}
{:else}
No Pokemon
{/if}
</div>
</td>
</tr>
{/each}
</table>
</div>
<div class="display-data">
<DisplayData
{pokemonData}
bind:terastype
bind:hp_final
bind:atk_final
bind:def_final
bind:spatk_final
bind:spdef_final
bind:spd_final
bind:attackId
bind:item
{items}
/>
</div>
</div>
</div>
<style>
.row-display {
height: 755px;
height: 759px;
display: flex;
}
.button-table {
width: 200px;
}
.pokemon-button-div {
width: 200px;
border-right: 2px solid white;
}
.display-data {
width: 800px;
height: 759px;
overflow-y: scroll;
}
</style>
.pokemon-button {
padding: 10px;
border-top-left-radius: 10px;
display: flex;
align-items: center;
justify-content: center;
height: 50px;
}
.odd {
color: black;
background-color: azure;
}
.odd:hover {
color: black;
background-color:aquamarine;
transition: background-color 1s ease;
cursor: pointer;
}
.even {
color: black;
background-color: beige;
}
.even:hover {
color: black;
background-color:burlywood;
transition: background-color 1s ease;
cursor: pointer;
}
</style>

16
src/model/ItemData.ts Normal file
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@@ -0,0 +1,16 @@
export interface ItemData {
id: number;
name: string;
image: string;
effect?: ItemEffect,
}
export interface ItemEffect {
attack?: number;
defense?: number;
special_attack?: number;
special_defense?: number;
speed?: number;
condition?: string;
type?: number;
}

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@@ -12,6 +12,22 @@ export interface PokemonDBData {
speed: number;
learnset: PokemonLearnsetDBData[];
};
export interface PokemonData {
id: number;
name: string;
types: string;
thumbnail: string;
abilities: string;
hp: number;
attack: number;
defense: number;
special_attack: number;
special_defense: number;
speed: number;
learnset: PokemonLearnsetDBData[];
item: number;
terastype: number[];
};
export interface PokemonLearnsetDBData {
id: number;
learnset_id: number;

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@@ -1,4 +1,6 @@
export interface PokemonData {
import type { ItemEffect } from "./ItemData";
export interface PokemonStatus {
types: number[],
terastype: number[],
hp: number,
@@ -6,5 +8,6 @@ export interface PokemonData {
def: number,
spatk: number,
spdef: number,
spd: number
spd: number,
item: number,
};